The Creature Mac OS

Montreal, Canada’s Kutoka Interactive on Thursday announced that it’s shipping two new games to the North American Mac market: Creatures: Exodus and Creatures: Village. This is the first time that Kutoka, best known for its educational titles like the Mia series and Didi and Ditto, have shipped games, although these games help reinforce lessons in biology, genetics and more.

Spore Creature Creator for Mac OS X Create your own creatures for use in the upcoming strategy/sim game Spore. Last updated: December 18, 2008. Developer: EA Games. Spore Creature Creator is as self-explanatory Mac OS X application that makes it easy for you to create your own creatures. Create and bring to life powerful, good-looking or strange creatures With Spore Creature Creator’s help you can unleash your creativity and imagination, and use it to bring to life strange looking creatures.

Creatureswas originally published for two platforms - Windows 3.1/95, and MacOS 7.5, but the latter port was of a low quality and suffered from many bugs. It should be noted that the game does not run on modern Mac machines - it only works on a Power Macintoshrunning System 7or Mac OS 8. Play as the Creature, a wanderer without memory or past, a virgin spirit in a completely fabricated body. To forge the destiny of this artificial being who is ignorant of both Good and Evil, you will have to explore the vast world and experience joy and sorrow. The Creatures Wiki has more information on the game's instability beyond Mac OS 7. A note about the downloads available above: First download above contains Mac-only partition in English Second download contains hybrid PC/Mac CD image in German Third download contains hybrid PC/Mac CD image in English Compatibility.

The Creatures series are artificial life games featuring “Norns.” They model real biological systems, complete with unique biochemistry, brains and “Digital DNA.” Each one is unique. Norns can be sent to school to learn how to communicate with you, and they need to be fed, taken care of and taught right from wrong. When they become adults Norns can breed, passing along their genetic material to a new generation.

Creatures: Exodus is an open-ended game set on a spaceship called the Ark. This marks the game’s debut on the Mac platform — it was previously available for Windows, and was developed by a game maker based in the UK called Gameware. Featuring six large environments, each area on the Ark has its own ecology, food chain and dangers, according to Kutoka — you can construct machines to help you protect and defend your Norns from other creatures that would do them harm, like Ettins and Grendels.

If that isn’t enough, another spaceship called Capillata features more environments, new devices to use and more. The “Docking Station” lets you interact online with other Creatures: Exodus players, allowing your Norns to interact with each other while you chat.

Creatures: Exodus is a hybrid CD-ROM that works on Windows and Mac, it costs US$19.99. Kutoka expects to begin shipping the title on October 1, 2005, and recommends it for players ages eight and up. System requirements include Mac OS X v10.2 or later and a G3/900MHz or faster or G4/700MHz or faster.

Creatures: Village

Kutoka will also be shipping Creatures: Village, a second Gameware-developed Creatures game in which you interact with and breed Norns. Creatures: Village features fifteen play areas with myriad activities to participate in, ranging from parachuting to flying in an airship to baking a cake and more. Like Creatures: Exodus, the game introduces principles of biology, genetics and ecosystems.

As with Creatures: Exodus, Creatures: Village ships on October 1, 2005 for $19.99, and comes in hybrid CD-ROM format. Creatures: Village is appropriate for kids five and up, according to Kutoka. System requirements include Mac OS X v10.2 or later and a G3/900MHz or faster or G4/700MHz or faster.

Kutoka’s Web site had not been updated as MacCentral posted this article.

Mojave
[prMac.com] Singapore - Kestrel Moon Studios today is thrilled to announce the release of Creature 1.07, the company's new cutting-edge 2D animation software developed exclusively for Mac OS X. The ideal animation tool for game developers, digital artists and web designers alike, Creature was designed specifically to add stunningly fluid animation to your digital content. Creature allows anyone to automatically generate complex motion like Walk Cycles, Hair + Cloth Dynamics and other forms of secondary motion easily using its built in Physics and Procedural Animation Engine. This results in huge time and cost savings for the animator.
Creature also provides advanced features like Motion Capture/Transfer, Path Creation/Following and Soft Body Physics. These features, normally found in high end VFX software, are now available to the 2D animator using Creature. Creature exports animations to a wide variety of image and video formats. It also supports the export of animations to most major Game Engines. Game developers can playback character animations authored with Creature via provided source code runtimes.
Creature Features
* Skeletal Animation and High Performance Skinning
Mac* FK, IK for easy posing
* Bone Physics Motors for Automated Walk Cycles, Tail Flopping and other Secondary Motion
* Mesh Deformation Motors to do manual FFD and automated warping for Eye blinking, Wing Flapping
* Motion Capture + Transfer
* Soft Body Dynamics
* Motion Path/Curve Tools
* Mathematical Function Scripting to manipulate animation curves
* Complete control of Animation Data, including manipulating Spline curves over the entire timeline
* Automated and User-adjustable tools for Meshing, Rigging and Bone-weighting
* Versioning and Backups for projects
System Requirements:
* OS X 10.10 or later
* 64-bit processor

The Creature Mac Os 11

* 8.9 MB
Pricing and Availability:

Mac Os Mojave

Creature 1.07 is $99.99 USD (or equivalent amount in other currencies) and available worldwide through the App Store in the Graphics & Design category.