Project R.I.P. VR Mac OS
  1. Project R.i.p. Vr Mac Os X

VRChat offers an endless collection of social VR experiences by giving the power of creation to its community. Whether you're looking for new VR experiences or have an idea of your own, VRChat is the place to be. VR not required. Motion features a robust 360 VR motion graphics workflow with real-time visualization for a VR headset, so you can design 360° titles, generators, and filters that perfectly map to your VR scene. Instantly apply those effects to your Final Cut Pro timeline and export a video optimized for YouTube, Facebook, and other popular video destinations. Mac OS X OS X 10.9 + Intel CPU only (minimum 2 GHz recommended) Windows Windows 7 through 10 Intel-compatible CPU with SSE2 instruction set (minimum 2 GHz recommended) Pro Tools 10.3.10 or higher Most VST / VST3 / AU-compatible hosts running on a supported operating system. Also, OS X Mountain Lion takes up about 10 GB of space on its initial installation, so the computer where you install Mac OS X must have at least 10 GB of space in its hard drive. However, that's only the bare minimum; if you plan to install Mac OS X for day-to-day use, I recommend allocating at least 50 GB of space. This project is an improving of the previous work 'A soft exoskeleton jacket for human motion interaction' but now implemented in a VR interface to provide a more inmersive experience to the users generating different gestures with a soft exoskeleton.

  • Next >

Library Services Faculty Publications

Title

Authors

Document Type

Project

Article

Publication Date

10-2018

Abstract

Objective: The project adopted technology that teaches medical and other health professions students to be empathetic with older adults, through virtual reality (VR) software that allows them to simulate being a patient with age-related diseases, and to familiarize medical students with information resources related to the health of older adults.

Methods: The project uses an application that creates immersive VR experiences for training of the workforce for aging services. Users experience age-related conditions such as macular degeneration and high-frequency hearing loss from the patient’s perspective. Librarians and faculty partner to integrate the experience into the curriculum, and students go to the library at their convenience to do the VR assignment.

Results: The project successfully introduced an innovative new teaching modality to the medical, physician assistant, physical therapy, and nursing curricula. Results show that VR enhanced students’ understanding of age-related health problems and increased their empathy for older adults with vision and hearing loss or Alzheimer’s disease.

Conclusion: VR immersion training is an effective teaching method to help medical and health professions students develop empathy and is a budding area for library partnerships. As the technology becomes more affordable and accessible, it is important to develop best practices for using VR in the library.

Recommended Citation

Project R.I.P. VR Mac OS

Dyer, Elizabeth; Swartzlander, Barbara; and Gugliucci, Marilyn R., 'Using Virtual Reality In Medical Education To Teach Empathy' (2018). Library Services Faculty Publications. 4.
https://dune.une.edu/libserv_facpub/4

Find in your library

Included in

Geriatrics Commons, Library and Information Science Commons, Medical Education Commons

COinS

To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

Project R.i.p. Vr Mac Os X

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.